Tilemap Editor
Project Overview:
The aim of this project was to create a map editor for a small personal project so that friends and I could practice map design, I am also working on adding pathfinding to this project to allow me to instantly test maps as I finish them. This project was built in Unity over a couple of days. The project files and code can be found below.
Tilemap System
Although this is built in Unity I made my own Tilemap system that I could assign sprites to in the Unity editor by giving the X and Y of their UVs, I mainly did this because it is an aim with this project to link this tilemap system to a pathfinding algorithm.
Editor
Once I created the tilemap system I then went and made some simple controls and UI that allowed people to save, load and create new maps of variang sizes.